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Going into Action! with Atari XL/XE – Part 5 – Modularization and Distributing your program
action!

Going into Action! with Atari XL/XE – Part 5 – Modularization and Distributing your program

Except for early dialects of BASIC found in the 8-bit computers, the
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Going into Action! with Atari XL/XE – Part 4 – Using VSCode and Action! with syntax highlighting
action!

Going into Action! with Atari XL/XE – Part 4 – Using VSCode and Action! with syntax highlighting

I am a bit late in this 4th part of the Going
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Going into Action! with Atari XL/XE – Part 3 – More Variables, Memory and Pointers (ugh!)
action!

Going into Action! with Atari XL/XE – Part 3 – More Variables, Memory and Pointers (ugh!)

Yes, no sugarcoating! In this third part we will be talking about
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Going into Action! with Atari XL/XE – Part 2 – Graphics
action!

Going into Action! with Atari XL/XE – Part 2 – Graphics

If you are following this series of articles, you could be thinking
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Going into Action! with Atari XL/XE – Part 1 – Hello World!
action!

Going into Action! with Atari XL/XE – Part 1 – Hello World!

Welcome to the first part of this programming series where we will
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Get started with C cross-development for the TRS-80 Model 1 and 3!
Programming

Get started with C cross-development for the TRS-80 Model 1 and 3!

My first computer ever was a TRS-80 clone called JR Sysdata which
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